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The Divine Courtesan

 
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Woody



Joined: 10 Jan 2005
Posts: 411

PostPosted: Wed Apr 15, 2015 9:24 pm    Post subject: The Divine Courtesan Reply with quote

Character

KHENSA – THE WHITE ROSE
PHYSICAL (TERTIARY)
STR 1
DEX 5
STA 2
SOCIAL (PRIMARY)
CHA 3
MAN 4
APP 5
MENTAL (SECONDARY)
PER 3
INT 3
WIT 4
DODGE 5/6(MARTIAL ARTS), PARRY 5, RESOLVE 5, GUILE 5
WILLPOWER 7

ABILITIES
CASTE
BUREAUCRACY 5
RIDE 2
OCCULT 4
(7)PRESENCE 3+2 (LIISTENER SWAYING ARGUMENT, HARMONIOUS PRESENCE MEDITATION, IMPASSIONED DISCOURSE TECHNIQUE, FULMINATING WORD, MAJESTIC RADIANT PRESENCE,AUTHORITY-RADIATING STANCE, CROWNED KING OF ETERNITY, THREEFOLD MAGNETIC ARDOR, AWAKENED CARNAL DEMIURGE)
SOCIALISE 3+2 "READING" (MASTERY OF SMALL MANNERS,
MOTIVE DISCERNING TECHNIQUE)
FAVOURED
(3)BRAWL/MARTIAL ARTS 1/3+2 "UNENCUMBERED" (PEARL COURTESAN STYLE – DEMURE CARP FEINT, ELEGANT WEAPON REPERTOIRE, PEARLESCENT FILIGREE DEFENCE)
PERFORMANCE 2
INTEGRITY 3+2 (INTEGRITY PROTECTING PRANA)
AWARENESS 3+2
(3)DODGE 3+2 “WHEN USING MARTIAL ARTS” (REED IN THE WIND, SEARING QUICKSILVER FLIGHT, DRIFTING LEAF ELUSION)

OTHER
LINGUISTICS 1
(1)LORE 3 “FIRST AGE LEGENDARY TALES” (HARMONIUS ACADAMIC METHODOLOGY)
(1)RESISTANCE 2 (OX-BODY TECHNIQUE)
ATHLETICS 2 (MONKEY LEAP TECHNIQUE)
STEALTH 2 (PERFECT SHADOW STILLNESS )
WAR 2 (IDEAL BATTLE KNOWLEDGE PRANA)
SURVIVAL 1
LARCENY 4 (INPENITRABLE DISGUISE)

TOWER EVOCATION*1 (Voice upon the wind)

LORE SPECIALITIES
FIRST AGE LEGENDARY TALES
1ST STORY - SOBA
2ND STORY - KIFF
3RD STORY - BEHAMOTHS
4TH STORY - SORCERY
5TH STORY - INCANA
6TH STORY - EXALTED
7TH STORY - UNDERWORLD
8TH STORY - GODS
9TH STORY - DEMONS

MERITS
INFLUENCE 4 (COURT)
MARTIAL ARTS 4
RESOURCES 5
SELECTIVE CONCEPTION 1
BACKING 2 (BARYAN DIPLOMATIC CORPS)

BONUS POINTS
1 MERIT (+2 BONUS BALL)
12 SKILLS
+ 1 WILLPOWER

INTIMACIES
TIES (MINOR) - BAYAN STATE RELIGION (OBLIGATION)
TIES (MINOR) - OTHER SOLAR EXALTED (PROTECT)
TIES (MINOR) - IMMACULATE ORDER (DISLIKE)
TIES (MINOR) - KYLOR OF THE TORNE (MYSTERIOUS FOE)
TIES (MAJOR) – SOBA (PROSPERITY)
TIES (MAJOR) - PROTECT THE CIRCLE
TIES (MINOR) - SORCERER (REVEALER OF TRUTHS)
TIES (MINOR) - RESILIENT MARTIAL ARTIST (JUDGEMENTAL PURITAN)
MINOR PRINCIPLE - THE ENDS JUSTIFY THE MEANS
DEFINING PRINCIPLE - BRING BACK THE GLORY OF THE 1ST AGE
LIMIT BREAK
THE SOLAR IS DENIED A FAVOURITE PLEASURE, EITHER BY CIRCUMSTANCE, ANOTHER CHARACTER, OR HIS OWN DECISIONS
BACKGROUND
EARLY LIFE
At the age of 5, a Street Urchin was taken into the Citadel Temple of the Lady of the Rose, part of the Baryan State Religion. As a young acolyte she showed much potential. Each year, at the annual Test of The Bitter Thorn, she excelled, twice attaining the rank of White Rose (unheard of over the last 200 years). The temple taught her much, the Ways of the Courtesan, Mastery of the Martial Arts, the Sciences, Politics, and Diplomacy. She developed a fascination with ancient history, and dreamt of a mythical golden age where everyone had plenty.
At the age of 16 she was sent by the order as an emissary of the Lady to the city of Soba. She immediately developed an affinity for the city and its people, effortlessly fitting into the upper echelons of Soba society. After a few years she married and the rich (and rather old) merchant and 2nd Lord Treasurer Shadi Darawesh.
Within 2 years Shadi was dead, although according to his many friends and colleagues he had been incredibly happy and energised during the last months of his life. Upon his death Khensa inherited the bulk of his wealth, and under her it continued to grow, as she showed a maturity beyond her years.
Over the next few years Khensa solidified her position, make a number of political, romantic and business alliances (often 2 or 3 of these with the same individual).
The moment of her enlightenment came when she met the merchant Kylor of the Torne. This individual had proposed a number of advantageous business deals and Khensa had arranged a private meeting with him to tie up a few details. At this meeting however he revealed dark sorceries which he unleashed on her. Initially unable to react, she then snapped as holy light coursed through her and she struck back with martial arts skills backed up with new found power, driving him away. Next day she found he and his retinue had departed towards the south, though she knows not who he represented or what exactly he wanted.
She is now in contact with others similarly blessed, and plans to forge a new history.

PAST LIFE
Asti-Sana was, for the millennium before the usurpation, one of “movers and shakers” of creation. Over the course of her life she was wife, consort, lover or had a brief-fling with almost every Exalted, God or Fae of significance. She was by the side of these individuals as they made decisions that shattered lives or created wonders, often shaping them in ways that suited her.
She had numerous children by numerous fathers, leaving them with foster parents across the land, paying occasional discreet visits to them as they grew. These god-blooded progeny would often become her agents, allies, lovers or (occasionally) enemies
As the Solar’s descended into corruption and decay so to did Asti-Sana. Asti, who had initially “oiled the wheels” on behalf of the deliberative started to feel she knew best. Her lovers, allies and rivals within the Solar order became nothing more than tools and obstacles. She sowed distrust and isolated individuals from their allies, to increase their dependence on her, and this isolation that she created could arguably have resulted in the usurpation, as the isolation of the Solar from each other and their allies drove many potential friends into either the opposition’s camp or neutrality.
She also increased the scope of her lovers, encompassing demons, forsaken gods, behemoths and other being considered anathema. As demon-kin, god-kin, and minimoths became known even the most decadent of exalted started questioning her actions, Only the great betrayal saved her from sever censure of worse at the hands of the deliberative.


Last edited by Woody on Sat Jan 21, 2017 10:05 pm; edited 14 times in total
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Urban Spaceman



Joined: 15 Nov 2004
Posts: 1511
Location: Down the Pub

PostPosted: Wed Jun 10, 2015 4:46 pm    Post subject: Arc 1 merit changes. Reply with quote

+1 Influence ( Court)
_________________
To flame is human
To debate is divine
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Woody



Joined: 10 Jan 2005
Posts: 411

PostPosted: Sat Aug 29, 2015 8:23 pm    Post subject: Updated Intimicies Reply with quote

INTIMACIES
TIES (MINOR) - BAYAN STATE RELIGION (OBLIGATION)
TIES (MINOR) - OTHER SOLAR EXALTED (PROTET)
TIES (MINOR) - IMMACULATE ORDER (DISLIKE)
TIES (MAJOR) - "DARK SOLARS" (OPPOSITION)
TIES (MAJOR) – SOBA (PROSPERITY)
TIES (MAJOR) - PROTECT THE CIRCLE
TIES (MINOR) - SORCERER (REVEALER OF TRUTHS)
TIES (MINOR) - RESILIENT MARTIAL ARTIST (JUDGEMENTAL PURITAN)
TIES (MINOR) - TALL MAN (KEEPER OF SECRETS)
TIES (MINOR) - POLICEMEN (SEEKER OF TRUTHS)
MINOR PRINCIPLE - THE ENDS JUSTIFY THE MEANS
MAJOR PRINCIPLE - WHY HAVE WATER WHEN YOU CAN HAVE WINE (CHOOSE LUXERY OVER HARDSHIP)
MAJOR PRINCIPLE - BRING BACK THE GLORY OF A NEW, BETTER 1ST AGE
DEFINING PRINCIPLE - UNDER MY GUIDANCE ALL WILL PROSPER
DEFINING PRINCIPLE - RECREATE GREATER ALODIA


Last edited by Woody on Mon Mar 07, 2016 12:21 pm; edited 2 times in total
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Woody



Joined: 10 Jan 2005
Posts: 411

PostPosted: Sat Sep 19, 2015 9:25 pm    Post subject: XP spent at end of story 2 Reply with quote

XP 70
INTEGRITY PROTECTING PRANA 8
THREEFOLD MAGNETIC ARDOR 8
AWAKENED CARNAL DEMIURGE 8
MASTERY OF SMALL MANNERS 8
MOTIVE DISCERNING TECHNIQUE 8
MONKEY LEAP TECHNIQUE 10
PERFECT SHADOW STILLNESS 10
IDEAL BATTLE KNOWLEDGE PRANA 10


SOLAR 37
STA +1 4
BUREAUCRACY 2 1
BUREAUCRACY 3 3
RIDE 2 1
OCCULT 2 1
PERFORMANCE 2 1
RESISTANCE 2 2
ATHLETICS 1 3
ATHLETICS 2 2
STEALTH 1 3
STEALTH 2 2
SURVIVAL 1 3
WAR 1 3
WAR 2 2
EVOCATION*1 (Voice upon the wind) 6

4 Normal xp left. Solar XP All spent
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Woody



Joined: 10 Jan 2005
Posts: 411

PostPosted: Sat Oct 24, 2015 3:40 pm    Post subject: XP Spent end of story 3 Reply with quote

bf 4xp (Standard) /0xp (Solar)

downtime 2xp/ 1xp

5 sessions 20xp/ 10xp


solar xp 11
performance 3 3xp
occult 3 3xp
Language 1 - Old Realm 3xp
2 points towards projects 2xp
0xp left


normal xp 26

Sun King Radiance 8
Dreaming Pearl Courtesan Style 8
Terrestrial Circle Sorcery 8
2 left
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Woody



Joined: 10 Jan 2005
Posts: 411

PostPosted: Sat Dec 12, 2015 12:15 pm    Post subject: End of Story 4 Reply with quote

session 26 - 2xp 1 solar
sessions 27-32 - 24xp 12 solar
13 solar bonus
2xp bf

Totals 28 xp and 26 solar xp

Purchased
Shadows over water (8xp)
Flows Like Blood (8xp)
Infallible disguise (10xp)

Larcency 4 (17 solar xp)
CHA 3 (8 xp)


Last edited by Woody on Sat Mar 19, 2016 12:46 pm; edited 1 time in total
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Woody



Joined: 10 Jan 2005
Posts: 411

PostPosted: Fri Jan 22, 2016 2:46 pm    Post subject: Story 5 Reply with quote

BF 2/0

Session 33 2/1
Session 34 4/2
Session 35 4/2
Session 36 4/2
Session 37 4/2
Session 38 4/2
Session 39 4/2
Session 40 4/2
Session 41 4/6

Force Stealing Fient (Dodge) 8 XP
Seven Shadows Evasion (Dodge) 8xp

Fragrant Petal Fascination Kata 8 Solar XP

Spirit Detecting Glance 8 xp
Spirit Cutting technique 8 xp

Infallible Messenger 8 Solar xp

Language Realm 3 Solar xp

4 Xp 2 Solar XP


Last edited by Woody on Wed Mar 23, 2016 7:43 pm; edited 1 time in total
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Woody



Joined: 10 Jan 2005
Posts: 411

PostPosted: Tue Mar 22, 2016 11:08 pm    Post subject: Story 6 Reply with quote

BF 4XP/2 SOLAR XP
Session 42 4/2
Session 43 4/2
Session 44 4/2
Session 45 4/2
Session 46 4/2
Session 47 4/5=45

Tiger Dread Symetry 8xp
Seven Storms Escape Prana 8xp
Flurry of August Leaves 8xp
5pt mentor 9xp
War 3 4xp
Balance 4/4
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Woody



Joined: 10 Jan 2005
Posts: 411

PostPosted: Sat May 28, 2016 8:31 am    Post subject: Story 7 Reply with quote

B/F 4/4
Session 48 (downtime) 2/1
Session 49 4/2
Session 50 4/2
Session 51 4/2
Session 52 4/2
Session 53 4/2
Session 54 4/2
Session 55 4/2
Session 56 4/6

Ghost Eating Technique (8xp)
Vindictive Concubine’s Pillow Book (8 solar xp)
Invoking The Chimera's Coil (7 solar xp/1xp)
Terrifying Apparition of Glory (8xp)
Countenance of Vast Wrath (8xp)
Investigation 1 (3 solar xp)
Deft Officials Ways (8xp)
+1WP (free for being "in balance")
Summon Anwe (6 Solar XP)

Balance 5 normal/1 Solar xp
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Woody



Joined: 10 Jan 2005
Posts: 411

PostPosted: Mon Aug 08, 2016 6:23 pm    Post subject: Story 8 Reply with quote

bf 5 normal 1 solar
Session 57 2 normal 1 solar
Session 58 4 normal 2 solar
Session 59 4 normal 2 solar
Session 60 4 normal 2 solar
Session 61 4 normal 2 solar
Session 62 4 normal 2 solar
Session 63 4 normal 2 solar
Session 64 4 normal 2 solar
Session 65 4 normal 2 solar
Session 66 4 normal 2 solar
Session 67 4 normal 2 solar
Session 68 4 normal 2 solar
Session 69 4 normal 2+7 solar xp

Mind-Cleansing Prana 8 xp
Clear Mind Discipline 8xp
Energy Restoration Prana 8xp
Divine Mantle 8xp

Balance 23 normal xp, 33 solar xp
BUREAUCRACY 4 5 solar
BUREAUCRACY 5 7 solar
INT 3 8 solar
Speed the Wheels 8xp
10 xp on projects
Gained 5 Divine Mantle Spirit Charms
Balance 15 xp 3 solar XP
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Woody



Joined: 10 Jan 2005
Posts: 411

PostPosted: Sun Dec 11, 2016 8:19 pm    Post subject: Story 9 Reply with quote

BF 15 xp 3 Solar xp
Session 70 2xp 1 Solar xp
Session 71 4xp 2 Solar xp
Session 72 4xp 2 Solar xp
Session 73 4xp 2 Solar xp
Session 74 4xp 2 Solar xp
Session 75 4xp 2 Solar xp
Session 76 4xp 2 Solar xp
Session 77 4xp 2 Solar xp
Session 78 4 xp 7 solar xp 9 party

Fan Evocations
Beyond the Curtain 6 Solar XP
Step Between Space 4 Solar XP 2 XP

Dodge
Reflexive Sidestep Technique 8XP

Total 15 solar xp 39 xp

Occult 4 5 solar xp
Celestial Circle Sorcery 8 xp
3 Bureaucracy Charms 24xp
Bureau-Rectifying Method
Measuring Glance
Enigmatic Bureau Understanding

Balance 10 Solar xp 7 xp
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Woody



Joined: 10 Jan 2005
Posts: 411

PostPosted: Sat Mar 04, 2017 7:52 pm    Post subject: Story 10 - Grandfather Frog Reply with quote

BF 10 Solar XP, 7 Normal XP
Session 79 - 2 XP, 1 Solar XP
Session 80 (Meet the Frogking) 4XP, 2 Solar XP
Session 81 (Fight for the Foot) 4XP, 2 Solar XP
Session 82(Fight for the toilet) 4XP, 2 Solar XP4
Session 83 (Fight fot the tummy) 4XP, 2 Solar XP
Session 84 (Meeting the Perfect form) 4XP, 2 Solar XP

Total 21 solar xp, 29 xp
Bonus 21 solar xp 42 xp
+3 solar xp
Total 45 solar xp 71 xp

8 charms -64xp
STR 2 - 4 solar xp
8 evocations - 41 solar xp 7xp

refund on messenger -
+1 charm

Total 9 charms + 8 evocations



Gained Band of stat gain (+1 lowest stat for 5 Motes, Can be chastised by Ben)
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