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Severin Finne, A Soldier of Mars

 
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antiwiggle



Joined: 02 Oct 2003
Posts: 522
Location: Frankenstein's other lab

PostPosted: Mon May 26, 2014 1:53 pm    Post subject: Severin Finne, A Soldier of Mars Reply with quote

Severin Finne

Public mesh persona is of a physical security consultant with an interest in Barsoomian politics. In fact he is an anti-hypercorp saboteur with links to the more violent edge of the Barsoomian autonomy movement.

Background: Re-instantiated Military Casualty
Faction: Barsoomians
Morph: Ghost
Gender ID: Male
Actual Age: 40
Motivations: +Barsoomian Movement, -Hypercorps, -TITANS

Code:
             COG COO INT REF SAV SOM WIL
Base          10  20  15  20  10  20  15
Morph Bonus    5  10       5       5   5
Total         15  30  15  25  10  25  20

MOX TT LUC IR WT DUR DR INIT SPD DB
  1  6  30 60  9  45 67    8   1  2

SKILLS                     APT BASE MORPH TOTAL
Beam Weapons               COO   40    10    50
Blades                     SOM   50     5    55
Climbing                   SOM   50     5    55
Clubs                      SOM   30     5    35
Demolitions                COG   40     5    45
Fray                       REF   50     5    55
Freerunning                SOM   35     5    40
Gunnery                    INT   45          45
HW Groundcraft             COG   40     5    45
Infiltration               COO   65    10    75
Infosec                    COG   35     5    40
Kinetic Weapons            COO   55    10    65
Navigation                 INT   45          45
N Automonists              SAV   50          50
Perception                 INT   55          55
Pilot Groundcraft          REF   60     5    65
Scrounging                 INT   45          45
Seeker Weapons             COO   60    10    70
Spray Weapons              COO   40    10    50
Throwing Weapons           COO   40    10    50
Unarmed Combat             SOM   60     5    65
Interest - Mars POI        COG   50     5    55
Interest - Politics        COG   50     5    55
Interest - Groups          COG   50     5    55
Language - English (own)   INT   85          85
Language - Spanish         INT   40          40
Profession - Sec Ops       COG   40     5    45
Profession - Military      COG   60     5    65
Profession - Squad Tactics COG   60     5    65


Clio
Muse, efficient secretary persona, INT 20
Code:
SKILLS                     TOTAL
Academics - Pychology         60
HW Electronics                30
Infosec                       30
Interface                     40
P Accounting                  60
Programming                   20
Perception                    30
Research                      30
P Forensics                   40
P Police Procedure            40
P Mesh Security               40


Edits: Fixed some errors in muse skills
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Last edited by antiwiggle on Tue Jun 03, 2014 1:14 pm; edited 3 times in total
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antiwiggle



Joined: 02 Oct 2003
Posts: 522
Location: Frankenstein's other lab

PostPosted: Mon May 26, 2014 3:42 pm    Post subject: Reply with quote

Ghost Morph
Visible Gender: Male
Visible Age: 25
Aptitude Max: 30
Durability: 45
Wound Threshold: 9

Code:
             COG COO INT REF SAV SOM WIL
Morph Bonus    5  10       5       5   5

IMPLANTS AND ENHANCEMENTS
Basic Biomods
Basic Mesh Inserts
Cortical Stack
Chameleon Skin           - +20/+10 infiltration
Adrenal Boost            - under stress, +10 REF (+2 INIT), ignore 1 wound modifier
Grip Pads                - +30 climbing
Enhanced Vision          - +20 perception
Enhanced Hearing         - +20 perception
Direction Sense          - advanced inertial navigation
Enhanced Respiration     - survive at a wide range of oxygen levels
Medichines               - faster healing, ignore 1 wound modifier
Temperature Tolerance    - survive at a wide range of temperatures
Toxin Filter             - immune to normal toxins
Light Bioweave           - 2/3 armour, stackable

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antiwiggle



Joined: 02 Oct 2003
Posts: 522
Location: Frankenstein's other lab

PostPosted: Mon May 26, 2014 3:50 pm    Post subject: Reply with quote

Equipment Stats

Assault rifle and underbarrel seeker have a shared smart link.

Code:
RANGED WEAPONS     AP DV      MODES    AMMO TYPE       RANGE (S/M/L/E)
Automatic Rifle    -6 2D10+6  SA,BF,FA   30 Normal     150/250/500/900
Underbarrel Seeker -8 2D10+12 SA          6 HEAP        70/180/600/2000 Note:Homing
Light Pistol          3D10    SA,BF,FA   16 Biter       10/25/40/60
Agonizer           -5 2D10    SA         50 Roast Mode   5/15/30/50



Code:
MELEE WEAPONS      AP DV (including DB)
Flex Cutter        -1 1D10+5
Unarmed               1D10+2



Light body armour has chameleon skin and thermal damper mods.

Code:
ARMOUR             ENERGY KINETIC
Light Body Armour      12      13
Smart Vac Clothing      4       6
Full Helmet            +3      +3



Code:
VEHICLES AND BOTS MOV  MAX ARMOUR DUR WT DR  HANDLING PC
Martian Rover     8/32 100  20/15 200 40 400        0  6
Recon Flyer       4/20  20          5  1
Spec              1/5    5          5  1


Edit: altered seeker damage
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antiwiggle



Joined: 02 Oct 2003
Posts: 522
Location: Frankenstein's other lab

PostPosted: Wed May 28, 2014 10:13 pm    Post subject: Reply with quote

Stupid rule book. First I miss that seeker ammunition comes with a smart option (hooray!). Then I see that the default seeker stats are for mini missiles and not the micro missiles I use; now I have to lose 1D10 damage from the HEAP shells (boo!).

Oh well, at least I haven't used any yet.
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